This document summarizes the Unicode and Multi-Byte Character Set Support feature for XCOM Data Transport, the parameters used to support it, how to use it and answers a few basic questions about it.
You can use Unicode to:
Release: XCOM Data Transport for z/OS 11.6, 12.0
Component: xcmvs,
How do I use it?
These are the parameters used for Unicode support.
Both XCOM partners must be running r11.6 or higher.
How is the translation being done? Do I still have to provide tables?
No, you do not have to provide any tables.
Where can I find out more?
You can find out more from the online documentation.
XCOM for z/OS Unicode Transfers
XCOM for Unix and Linux Unicode and Multi-Byte Character Set Support for Data Transfer
XCOM for Windows How to Support Unicode and Multi-Byte Character Sets for Data Transfer
Does it replace translation tables?
Translation tables may still be used. However going forward use of the new Unicode support is a better way to handle translation for any language.
Use of Unicode would alleviate you having to keep translate tables up to date or the need for any new ones or calling support for help with a translation table.
You can setup and use the new Unicode support without having to remove your existing translate tables.
Is this support available on all XCOM platforms?
Unicode support and Multi-Byte Character set support are available in XCOM platforms starting with the 11.6 level.