How to Build COBOL/XE Paint Panels: Field Attributes in PAINT
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How to Build COBOL/XE Paint Panels: Field Attributes in PAINT

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Article ID: 55939

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Updated On:

Products

COBOL/XE

Issue/Introduction

This is the first of a series of articles that will explain how to build, modify, display, and accept 3270-formatted screen images in COBOL/XE.

This article will demonstrate how to build a screen or "paint panel" and how to set attributes for a field or for a literal. It also includes a description of each option for the field attributes.

 

Environment

Release:
Component: COBOLX

Resolution

Building A Paint Panel Using the PAINT Transaction

COBOL/XE provides an online transaction called PAINT used to define and develop a "paint panel" (screen) for your COBOL/XE application.

Let's get started...

Sign on to your CICS region and enter PAINT from a clear screen.

The following screen will be displayed:


PAINT                    Screen Definition Facility                      R3.0.0
Command: ____________ Panel: ________ Library: USRIOX Height: 24 Width: 080 Data-name prefix: ________ Author/Description: _________________________________________________________ Color? N Hi-Lite? N Validation? N Case? U Outline? N Output MDT? N -------------PF Key Assignments------------- Special Char Assignments PF1 (1) Define PF13 (b) Scroll Backward ? field mark PF2 (2) Paint PF14 (f) Scroll Forward ' space substitute PF3 (3) Detail PF15 (t) Ruler Screen ! command-id PF4 (4) True image PF16 - Unassigned @ no-op PF5 (5) Demo Screen PF17 - Unassigned field separator PF6 (6) Demo Mode PF18 - Unassigned detail expansion PF7 (s) Store Field PF19 - Unassigned PF8 (r) Restore Field PF20 - Unassigned PF9 (i) Insert Field PF21 - Unassigned PF10 (c) Copy Field PF22 - Unassigned PF11 (d) Delete Field PF23 - Unassigned <CLEAR> Exit PAINT PF12 (m) Move Field PF24 - Unassigned <PAn> Sync Point

To create a new panel (screen), enter GET into the "Command:" field, and enter a name for the paint panel in the "Panel:" field. In this example, the panel name entered is SCREEN.

Below is the result from the GET command:


PAINT                    Screen Definition Facility                      R3.0.0
                                                                               
 Command: ____________   Panel: SCREEN     Library: USRIOX                     
                         Last accessed on   /  /   at   :   Version  .00       
 Height: 24   Width: 080   Data-name prefix:                                   
 Author/Description:                                                          
 Color? N Hi-Lite? N Validation? N Case? U Outline? N Output MDT? N            
                                                                               
                                                                               
-------------PF Key Assignments-------------         Special Char Assignments  
PF1  (1) Define          PF13 (b) Scroll Backward      ? field mark            
PF2  (2) Paint           PF14 (f) Scroll Forward       ' space substitute      
PF3  (3) Detail          PF15 (t) Ruler Screen         ! command-id            
PF4  (4) True image      PF16  -  Unassigned           @ no-op                 
PF5  (5) Demo Screen     PF17  -  Unassigned             field separator       
PF6  (6) Demo Mode       PF18  -  Unassigned             detail expansion      
PF7  (s) Store Field     PF19  -  Unassigned                                   
PF8  (r) Restore Field   PF20  -  Unassigned                                   
PF9  (i) Insert Field    PF21  -  Unassigned                                   
PF10 (c) Copy Field      PF22  -  Unassigned                                   
PF11 (d) Delete Field    PF23  -  Unassigned           <CLEAR> Exit PAINT      
PF12 (m) Move Field      PF24  -  Unassigned           <PAn>   Sync Point      

Ready to Paint

To initiate the panel painting process, press the PF2 key. PF2 will bring you to the Paint screen that will initially be blank except for "-Ready to paint-" on the first line.

For this example, we are going to define an 8-byte field starting in position 2 (the first usable position) on the first line of the screen. Overtype the "-Ready to paint-" with:
''''''''

A quote on the paint screen is called a space substitute. The PAINT facility treats the single quote as a field until it encounters a blank. Press PF3 to redisplay the Define screen.

Below are the results after pressing PF3:


PAINT                    Screen Definition Facility                      R3.0.0
        1         2         3         4         5         6         7         8
2345678901234567890123456789012345678901234567890123456789012345678901234567890
''''''''                                                                       
                                                                               
                                                                               
                                                                               
 Panel: SCREEN    Library: USRIOX  Command: _  Next Row: 01                   
              Current Row: 01                                                  
                                  P P I D                        Occurs        
 Column   -------Field-Name-----  I R N E                      Ver    Hor      
bgn  end                          C T T T                     Ln No  Ln No   
002  009  ______________________  N A L N                     __ __  __ __   

The Define screen above displays the image of what was entered, the row number, and the beginning and ending column of the field or of the literal. In this case, the field will start in position 2 and end in position 9. You can also enter a Field-Name that can be used in an COBOL/XE program. To the right of the Field-Name are the field's attributes. In the above example, the Picture, Protect, Intensity, and Detectable attributes are displayed; these are the defaults.

To assign additional attributes to all of the fields on the panel, go back to the Define screen by pressing the PF1 key and modify the field attribute flags that are located below the "Author/Description" line.


PAINT                    Screen Definition Facility                      R3.0.0
                                                                               
 Command: ____________   Panel: SCREEN     Library: USRIOX                     
                         Last accessed on   /  /   at   :   Version  .00       
 Height: 24   Width: 080   Data-name prefix:                                   
 Author/Description:                                                          
 Color? Y Hi-Lite? Y Validation? Y Case? L Outline? Y Output MDT? Y            
                                                                               
                                                                               
-------------PF Key Assignments-------------         Special Char Assignments  
PF1  (1) Define          PF13 (b) Scroll Backward      ? field mark            
PF2  (2) Paint           PF14 (f) Scroll Forward       ' space substitute      
PF3  (3) Detail          PF15 (t) Ruler Screen         ! command-id            
PF4  (4) True image      PF16  -  Unassigned           @ no-op                 
PF5  (5) Demo Screen     PF17  -  Unassigned             field separator       
PF6  (6) Demo Mode       PF18  -  Unassigned             detail expansion      
PF7  (s) Store Field     PF19  -  Unassigned                                   
PF8  (r) Restore Field   PF20  -  Unassigned                                   
PF9  (i) Insert Field    PF21  -  Unassigned                                   
PF10 (c) Copy Field      PF22  -  Unassigned                                   
PF11 (d) Delete Field    PF23  -  Unassigned           <CLEAR> Exit PAINT      
PF12 (m) Move Field      PF24  -  Unassigned           <PAn>   Sync Point      

Press PF3 to go back to your Detail screen. Notice that 7 more field attributes have been added. When multiple fields exist, all of the fields will be assigned these attributes.

Below is the Detail screen:


PAINT                    Screen Definition Facility                      R3.0.0
        1         2         3         4         5         6         7         8
2345678901234567890123456789012345678901234567890123456789012345678901234567890
''''''''                                                                       
                                                                               
                                                                               
                                                                               
  Panel: SCREEN    Library: USRIOX  Command: _  Next Row: 01                   
              Current Row: 01                                                  
                                  P P I D M C H M F T O          Occurs        
 Column   -------Field-Name-----  I R N E D O L N I R U        Ver    Hor      
bgn  end                          C T T T T L I D L G T       Ln No  Ln No     
002  009  ______________________  N A L N N N N N N N ____    __ __  __ __    

If you wish to modify any of the field attributes for an individual field, overtype the attribute(s) for the field(s) on this Detail screen, and then press enter.

What are the Field Attributes?

PIC (Picture)
 N - The fields will be defined as a PIC X(N) 
 Y - Will use the picture that you specified on the paint panel  

PRT (PROTECT)
                
 A (AUTOSKIP)      - Data cannot be entered into this field and the 
                     cursor will skip over it 
 B (BARRIER)       - Data cannot be entered into this field and the
                     cursor will not proceed to the next field
 D (DATA-ENTRY)    - Any data can be entered into this field
 N (NUMERIC-ENTRY) - Only numeric data can be entered into this field


INT (INTENSITY) 
 L  - Displays the field in low intensity
 H  - Displays the field in high intensity
 N  - The field is not displayed 
  
DET (DETECTABLE)  
 N  - Makes the field undetectable by a light pen 
 Y  - Makes the field detectable by a light pen

MDT 
 N  - The MDT (modified data tag) bit will not be set on for this field
      in the output data stream  
 Y  - The MDT will be set on in the data stream

COL (COLOR) 
 N - No color 
 B - Blue
 R - Red
 P - Pink
 G - Green
 T - Turquoise
 Y - Yellow
 W - White

HLI (HIGHLIGHT) 
 N - field will not be highlighted 
 B - field will be blinking
 R - field will be displayed as reverse video
 U - field will be displayed with underscores

MND (MANDATORY)
 N - It is not mandatory to enter data into the field
 M - Operator must enter data into the field before pressing any
     program function keys; otherwise, the keyboard will lock

FIL (FILL) 
 N - It is not required to fill in the field
 Y - Operator must fill in the field before moving the cursor out of
     the field; otherwise the keyboard will lock  

TRG (TRIGGER) 
 N - Field is not a trigger field
 T - Field is a trigger field and the computer will be notified when
     the operator attempts to move the cursor out of this field
   
OUT (OUTLINING) 
 N - Field will not be outlined 
 L - Field will have a left vertical line
 R - Field will have a right vertical line 
 T - Field will have an overline
 B - Field will have an underline

Read More About It

To learn more about painting a panel and assigning field attributes using the PAINT transaction, refer to the COBOL/XE PAINT Reference Manual and the COBOL/XE Language Reference Manual.

Contribute Your Ideas

If you have a technique that you would like to share with the COBOL/XE community as a published article, please contact COBOL/XE Technical Support.