To explain the unit used when defining a value for the XCOM.GLB parm STAT_FREQUENCY
No, STAT_FREQUENCY is not in seconds. STAT_FREQUENCY specifies the number of records (or blocks, if using packing) that are
sent/received before the queue files get updated.
A low value causes the queue files to get updated more often. This allows the Queue Status window to get updated frequently but
also increases the contention on the queue files.
A high value causes the queue files to get updated less often and the Queue Status window may be a bit behind in displaying
the current status of a transfer. However, this also reduces some of the contention on the queue files and can also
increase transfer performance, as the overhead of extra updates to the queue files are removed.
See Solution above.